E-Cycles Pro + RTX Membership
E-Cycles Render Engine
Focus on your Art
The fastest and easiest photorealistic render engine for Blender. 100% compatible with the Cycles render engine. You can use all your materials and add-ons while rendering on average 2x faster out of the box with NVidia GPUs. Features state of the art denoising technology, a streamlined UI for ease of use and fast workflows, Lightgroups in the viewport for instant feedback of lighting changes, and much more.
"Thank you for such a great product!" - Michael Bengtsson from www.Mindbender.com
"E-Cycles lets me render & proof huge print ready assets locally on 3 gpus – no renderfarm rt required!" – Paul, CG Artist
New in E-Cycles 3.0 alpha: AI Animation denoising. Introductory price at 19€/Month instead of 135€/trimester. This price will remain as long as your membership is active!
"Reithalle" by Artur Szóstakowski rendered with a stable animation at 256spp instead of 1024spp thanks to E-Cycles AI Animation Denoising:
Main features of E-Cycles:
100% compatible with Cycles
state of the art render speed on NVidia GPUs
state of the art denoising technology
many new features and a streamlined UI for ease of use and fast workflows
Light Groups in the viewport for instant feedback on changes to your lighting setup with denoising support!
SSAA for crisp textures and detail-rich denoising
access to both professional-grade stability and bleeding edge features to fit the needs of every project: support for Long Term Support releases, stable releases and master builds
works on Windows and Linux (E-Cycles for Mac v2.93 is available here).
October 2021 feature update available for 2.93.5 LTS and 3.0 alpha with:
Animation Denoising (Pro 3.0 version only)
Faster rendering (all versions)
Completely rewritten AI-Denoiser with even higher quality and faster denoising (Pro)
SSAA available for final render for very crisp details (Pro)
Light groups denoising (Pro)
New option: denoise all passes, especially useful when saving as multi-layer EXR for compositing in third party tools (Pro)
New compatibility mode to have the same defaults as Blender, while E-Cycles now defaults to high quality and performance settings (Pro)
New portal creation tool for optimal rendering quality and faster scene setup (Pro)
Overlay border rendering for fast iterations in your creation process. You can now render only a small portion of the image and see it over the previous render (Pro)
Operator to copy a render to another slot. Especially powerful when used together with the new border render overlay (Pro)!
Recently made with E-Cycles
See more renders on their website!
The Distant World 2 trailer by Tim Barton was rendered 100% in E-Cycles:
You can see more examples on Tim Barton's Artstation page!
iMeshh, a store known for their extremely high quality assets, have also switched entirely to E-Cycles. Their team have made a great video about the features that helped them most in their workflow:
The Episode VII of the french team Nexus VI was made with Blender and E-Cycles.
Same as Blender plus:
- Any NVidia GPU supported by Blender. (Although only NVidia GPUs are officially supported, many users now use E-Cylces on CPU or AMD GPUs. I added some user tips in the documentation about it)
- a 64bit version of Windows, MacOS or Linux supported by Blender.
*The Linux version of official Blender builds is faster as the Windows one. For E-Cycles, all systems have about the same speed. So the speed-up may be relatively smaller on Linux by about 10-20%. It means the mean speed-up should be around 1.7x instead of 2x.
- The fastest and easiest photorealistic render engine for Blender. 100% compatible with the Cycles render engine. You can use all your materials and add-ons while rendering with state of the art speed. Features state of the art denoising technology, a streamlined UI for ease of use and fast workflows, Lightgroups in the viewport for instant feedback of lighting changes, and much more.